Defense drones will look at an incoming hacking bit when it gets close enough so if it looks like the hacking bit is going to hit something benign you can depower the defense drone and let it through. 8% of Uncharted Nebulas have no stores at all. 1 drones seem much better than MK. To be able to recover hacking and boarding drones as well? That should bump the cost of the arm up to 100+. McWeazel, PhD: The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. FTL: Faster Than Light. You want a defense drone on the boss, and you want one along the way for any enemy that has missiles. The OmniDrone is 700, but it has been fairly useful for me. Venting. Drones are a consumable item, similar to missiles, that can either defend your ship, or attack the enemies. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. Defense Drones are the most widely useful, as they can shoot down missiles, Boarding and Ion Intruder Drones, and some asteroids. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. All laser shots deplete a single shield layer, but some (Heavy. A defense drone will shoot down boarding drones, or you can try to destroy their drone system. About 3, defense scrambler is also great to have if you are doing true end because 10 shots in 1 second defense drones are a thing. manufacturer is poised to help—and cash in—if. Captain's Edition imported some of its expanded weaponry into drone systems, greatly diversifying the pool of drones to choose from. (Combat Drone) Send a drone to distract the automated ship. It has a boarding drone, a defense drone, a beam drone and a combat drone. 1. FTL: Faster Than Light. 28 ships, 28 victories, and 0 defeats later, I can officially say I am good at FTL. Cloaking and Hacking works very well together and can make you invincible if you hack weapons. Tip nr. This involves getting a drone system, which costs about 80-85 scrap on its own, and a hull repair drone. This is, horrifyingly, actually less unreasonable than the prior achievement. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. Other drones have niches, but are usually better being sold for scrap to upgrade better things. FTL: Faster Than Light. You can't fire any other weapons during the fight. Defense Drones Don't Do D'anything! "While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles . had enough drone parts at the end to have a hull repair. Double Combat 1 is much stronger than Combat 2 when you use drone micro. The white option only has a chance for hull damage but lower rewards), but the Teleporter blue options gives no hull damage at all. Maybe Tier 3) Drone Recovery (Makes Drone+Hacking builds viable) Reconstructive Teleport (amazing with lvl 3 teleporter) Tier 3 (Very good in situations. I got all the way to the end but messed up the 3rd phase of the flagship. Pause the game, and order enough crew into the oxygen room to fill it. An odd defensive option you have in the event of hacking drones is hacking their hacking room. (the ship can also be unlocked by winning the game with the Mantis Cruiser) This event is impossible to distinguish from Slug fight in nebula event, as it has. Defense drone to shoot down the hacking drone, when it's attached, hack the hack, or wait for the CD then missile their hack room #4. You find the source of the distress call, a small research station. 4 shields and 40%+ evasion is pretty solid defence even without cloaking. "Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry" Default name: The Torus Starting Crew: 2 Engi, 1 Human Starting Reactor: 10 Starting Systems: Piloting (1) Doors (1) Sensors (1) Medbay (1) Oxygen (1) Shields (2) Engines (2) Weapons (3) Drones (3) Starting Weapon: Ion Blast II. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . IMO MK. (Teleporter) Offer to beam them aboard your ship. Offensive drones are nice too though, you can pick up a few ion weapons and let drones do all the damage. AI in Ftl has boarders stay in a room to kill all crew and disable the system. Drone recovery arm is amazing. Every two jumps you make, it will jump closer to the Federation base, taking a total of 6, 8, or 10 turns to reach the base. Faster Than Light by Subset Games. ) It costs 4 power, requiring a relevant Drone System upgrade and more free power to operate - neither of which is free, and the power might be limited by both cost. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. EDIT: Another related thing. Add your own weapons and the enemy will start crying. Use missiles to damage a powerful ship's Shields System. It's great with any ship using drones but especially Engi A, and makes Stealth C suddenly a lot better when I can have shield drone/anti-drone/defense drone out every single battle without burning parts. As of Multiverse 4. Don't build for the DD2, just make a good ship. Their satellite defense system has gone haywire. OR Your combat drone repeatedly fires at the automated ship. (Actually, I prefer Defense I over II because the latter can be "distracted" by laser fire and let the missiles through!). A Defense Drone 1 only helps you in a fight where there's some physical projectile incoming (flak, missile, asteroid, boarding/hacking drone). Before a FTL jump, Pause the game and switch power to a new weapon. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 1 Moves slower, but a shorter distance and shoots immediately. This event can occur only once per sector. Hacking their hacking system will allow you to disrupt it. on the engi ship, my defense drone would shoot down 95% of all missiles, now it seems like 1 in 5 of them get past. The number of guaranteed stores is determined by the sector type. No need for Crew Teleporter. Beam Drone 2 hits Zoltan Shields twice for 2 damage total. So defense drone II stops missiles, ion and laser (one shot) which means the vulcan is useless against it. For example, an Engi ship will never have offensive drones. Pro-move for fire weapons during phase 1 and 2: you can kill off huge chunks of the crew by lighting fires in the wings of the ship to attract the crew and then. Round ships -- like the engie ships -- have nearly perfect defense drones. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or what others. Lily-Olivia • 9 yr. 2 Cargo ship docked to an empty space station. Sure, you pay 4 Scrap by Sector 7 for repairs at a store, but encounters generally give roughly 40 ~ 70 Scrap, 15. Wish I got a pic of it (was trying to speed run,) but I got the fire on small research station random event. Or an extra shield layer. Stealth A is the ship of the day, and I'll say a few words on that before getting into the shieldless run itself. 4. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Drone Mods. The Rebel Flagship Edit The Rebel Flagship is by far the most powerful vessel in the Rebel Fleet, and serves as the game's final boss, located in The Last Stand sector. The distress signal originates at a small Engi ship under attack by a rebel fighter - but when they see Federation markings they turn to attack! Fight the Rebel Ship. 4. ago. Click on the SELL tab at the top. However, where missiles fire a projectile that can be shot down but passes through Shields, bombs are teleported directly into the targeted room, and thus cannot be targeted by. Repair station. * Zoltan Shield Bypass - Oh, wow. The best counter is cloaking. After defeating the Rebel Flagship or losing, the player is shown stats for that game as well as their score. . A defense drone shot was coded to lead its target and a hacking drone was coded to stop when depowered. They do exist in sector one. Ion weapons do not damage hull, systems, or crew. He comes with a Defense 3 Drone, and 3 Boarding 2 Drones. Once it's latched on, there's not much you can do except find a way to disrupt it from their end. 2: Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. I'm in the midst of a Mantis A run on Hard. Their innate energy can power ship systems. Without being able to bring down its shields, the beam weapons are useless (unless I had the 2 damage ones). 2. As far as the first one, a fire beam or other weapon with high fire chance is your friend. This won't work 100% of the time. Rock Cruiser layout C: Get to Sector 8 (The Last Stand) with Rock Cruiser layout B. Boarding drones, don't fight in the room they burst into, if it can be helped. Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missile. Flak weapons use area targeting, making them less accurate at hitting the targeted room (especially a small room). Force players to time launching a hacking drone with a missile to “distract” the drone. Just remember that Defense Drones can shoot down missiles. • Remove Defence Drone exploit. If you haven’t got a defense drone, or the enemy drone breaks through, get ready for the hurt. ago. Each system occupies one room. O. Slug A/C, Engi A/B/C, Rock A/B/C, and Lanius A/B all are safe from this bug. Keep in mind that most battles in FTL are decided in well under a minute. To me, a Defense Mk1 is a must have, but other drones are optional. For a more detailed chart of. Players often make the mistake of turning the drone off after it hits. (Bio-Beam) Use the beam to pick off the spiders. 1 drones seem much better than MK. Due to the drone system, personally, I think the hacking module is unessary for the final boss, since you can easily counter the hacking in the first phase of the endboss with a defence drone. You watch as the drone tears through the creatures while debris and dead bodies fly out of the breach. Agreeing to improve the ship reactor in exchange for resources in the Improve reactor for supplies event while. This random event occurs in: Engi Controlled Sector Engi Homeworlds Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. The drones were useful for sure and certainly netted me extra scrap. October 17, 2023. I am annoyed at those green shields when I'm boarding-heavy. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Take it with the understanding that all things in FTL are situational and there are times you will have to go for something you never usually do. Instead of countering, it mind controls the enemy crew. When 2 drones are flying towards you, if you cloak right after your drone shoots down one, it will charge up and then shot down the other. Beams and ASB shots do not collide with anything. Added. I rarely buy them though. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. Drone Control is the system used to launch and maintain drones. defense drone 1, seems to miss missiles way more often. So far, I much prefer Mk1 because you can't "trick it" with laser fire! But I suspect I'm looking at this wrong. This is only against 0 evasion though - Combats can miss while Beams can't. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. An expansive mod for the game FTL: Faster Than Light. So whoever said that MK I drones are superior to MK II drones was giving you terrible advice. That can be pretty useful if you use drones a lot. For more information, see Beam weapons. It is still quite reliable for missiles and much better for the flagship. Send the crew to help immediately! YMMV tropes are no joke. 2 shots with 1-shield pierce, but long cooldown and can be stopped by defense drones. See also the much more comprehensive list compiled by Reddit user chewbacca77, which includes many bugs related to the save-reload system. My weapons power was fairly light to compensate (Starting Stealth C Weapons with an Ion MK II, but I also picked up the Stealth Weapons augment and upgraded cloaking to lvl 3. Defense Drones Don't Do D'anything! - Destroy a ship that has a defense drone using only missiles. Oxygen 2 also outputs near equal oxygen to breeches, leaving it so you can fight the drone in the room it entered into. These collisions can be accidental or planned (example). As Ukraine hunts for more anti-drone gear, at least one U. Get hacked right after the enemy cloaking ends, and you. I got to the fifth sector before I decided the Engi ship is just too boring and quit. The civilian messages you, "Help! The metal monsters are coming to melt down our ship!" Strangely, no active weapon. It causes entities of all kinds to be rendered invisible to defensive drones as long as they are outside of their area of vision. I let the hacking drone through first time before deploying defense drones. I definitely won much much more runs (even on hard) without defense drones than with defense drones. Upon activation, it uses one Drone Part. Get a drone control system and a Defense drone Mk 1 (They often come standard with a drone control system). 2 Defense Drone Mark IIs: Worth it? So it seems RNGesus has finally smiled upon me. Agreeing to improve the ship reactor in exchange. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Kinda like a one-two punch so to speak. Then by all means go ahead. Most enemies won't have combat drones at all, and most of the time that they do, you can more or less ignore them. * Zoltan Shield Bypass - Oh, wow. The plight of the shieldless Stealth ships is often cited as the biggest random-number-based swing in FTL. The distress signal is coming from a small space station orbiting an uninhabited planet. No that's fine, FTL is a difficult game. You start wit no weapons but the ship is equipped with a 4-pad Teleporter and two drones. The mark I will take on solely missiles, while mark II will help with other missiles comming in from RFS and also the ocassional everything else. I'd assume ion intruder as well, but I haven't seen. Dunno, I almost never use drones that extensively. However, each item has only a 50% chance of dropping from its respective miniboss if you blow the ship up, whereas crewkills will always result in the weapon dropping. Also, if you've fought the flagship with the AE and tried to gun down its own hacking module with a defense drone, you should know already that 1) sometimes the defense drone just plain miss, it can also happens with missiles (just, you don't have a bazillion of drone parts to spare unlike the boss), and 2) it's. On Zoltan B, the only thing that worries me is starting without a shield and dying in some horrible asteroid fight with drones / Heavy Lasers / whatever. Sensors If the ship goes dark, don't panic. Originally posted by Dr. That might mean targeting the drone system to disrupt repairs even when there are other undamaged systems to target. I had the luck to even have a Defense II drone. I define it as the developer define it. The Defense Drone blue option (and a Repair drone blue option) leads to rewards and a quest marker, but results in 4 hull damage. Certain drones do stay powered after a jump - repair drones and anti-personnel drones in particular. For more information, see Laser weapons. Using 2 (or 3!) combat drones, every battle, for almost free, is badass. Wake up babe, new FTL cruiser just dropped. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. The thing fires 2 shots but needs only 1 energy. The Crystal Cruisers are the first set of ships that cannot be unlocked via the central chain of 'win with this ship to unlock another ship that will unlock another ship when it wins and so on'. Consider, if you beat the enemy ship quickly, you still have the drone and a breach to deal with, and you can't fix the breach until the drone is broke. Pirate briber. Again, that doesn't mean "always buy shields first", it just means that shields are pretty important. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down. Can be used together with Hull Repair Drone : the drone vanishes after repairing 3-5 hull points, so jumping after 2 repairs makes those repairs. When the drone is not destroyed, it will still be stunned for 5 seconds. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit that is ridiculously overpowered and botheringly unbalanced. It's not as good as hacking, but I'll take anything to keep me alive. #6. First of course because of the ability to launch those defense drones that will destroy missiles. Buy it! A defense drone is good enough that getting even one half of the formula is a worthwhile expenditure in scrap. In my opinion, having two defense 1 drones active is more effective in nearly every scenario. It is only good when fighting with too many lasers vs. . I'm in sector 2 with level 3 shields, a drone system, and I just found two Defense Drone Mark IIs for free in 2 consecutive jumps. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. Abusing flaws in the code. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Bombs teleport themselves directly into rooms, bypassing shields and defense drones. View source. I love being in a chaotic battle having to decide when to fire and at. To contrast, you can deploy a Defense Drone 2 in. Firebomb the weapons room, then board it with Rockmen. This event can occur only once per sector. Defense drones can miss if they're on the wrong side of the ship at the time. It says: "You find the source of the distress call, a small research station. Rebel fight chance. This event can occur only once per sector. Every few moments, a crew will deal a random amount of damage to an enemy, with the amount of damage being dependent on the race and Hand to Hand Combat Skill of the attacker, as well as combat damage boost from Lv2+ Mind. . The hacking drone will almost always get through even against two defense drones. The Long-Ranged Scanners will detect ship presence. In fact I actually rarely use them in my runs, since I usually find other systems than drones better on most ships. That can be pretty useful if you use drones a lot. The good news is that due to the drone system, at least the enemy weapons tend to have less power, so you'll take less hull damage than usual. Drone recovery arm. But then, because of the healing drones. Ideally Id like to have a mark I and a mark II defense drone. 2 drone seems to move faster, but usually further and has a delay when actually shooting. If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair. I think B has slightly more confortable start with two shields and defense drone. Defense Drone 2 is extremely weak and should only be used if desperate. Cloak's better at defense, but drone control offers variety. They're also occasionally useful against enemies in asteroid fields, that have Zoltan shields/overshield drones, and as a way of distracting enemy Defense Drone II. This event can occur only once per sector. For more information, see Flak weapons. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. Apr 6, 2014 @ 8:26pm a good tip vs boss. The Long-Ranged Scanners will detect ship presence. Something cool I discovered the other day. A decent weapon, but doesn't have the drawbacks of the crystal weapons of the crystal being shot down by defense drones. They need the target's shields to be completely down, but will kill most races in 2 hits and have enough range to hit 2 or more enemies most of the time. I wouldn't be surprised if a defense drone shooting down a couple hacking drones created this initial situation - default hack mostly syncs with the flagship's cloak, so only the slowest weapons will be chain-locked. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. Haywire Defense System The shield overcharger seems to be bad by design. Drones are good at sustain damage. 14 / power) Interestingly Combat 1 actually has slightly higher DPS; Beam 1 can hit multiple rooms, but is slower every shot and thus lower DPS when it doesn't hit multiple rooms. Ion weapons are blocked by shields, and the ion damage is applied directly to the shield system instead of the targeted room. Generally you can try to game the Defense Drone II's timing to some extent by waiting for the lasers to hit your shields, and only then deploying it/turning it on and hoping it shoots the missile instead of the lasers, but it's still a bit tricky. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. Exploit the hacking drone trick on phase 2: launch the drone, wait for the defense drone to fire its shot at it and immediately pause and depower the hacking drone, wait a second in real time and then repower, this should dodge the defense drone’s shot. This is especially important if weapons get hacked. I have expiremented with having two defense 1 drones vs one defense 2 drone. 2. Givin' her all she's got, Captain!Lasers are general-purpose energy weapons. Sectors are determined randomly, but. FTL Sectors Alignment Chart — Danger vs. Defense drones can miss if they're on the wrong side of the ship at the time. Whilst the MK. It's also much more likely to hit 2 rooms than Beam Drone 1. Before a FTL jump, Pause the game and switch power to a new weapon. Even with a tiny ship layout like an engi ship, defense drone II will miss stuff all of the time- haven't tried defense drone I lately. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. The hacked system will shut its doors to the crew of the affected ship , but will grant access to any crew from the same ship as the hacking drone. Got the drone booster and bought a special self-healing boarding drone from sylvan. Put your Artemis on the front of your ship and the Hull Missile on the back and fire both at the same time. Wreckage drifts by your screens and tumbles into the depths. The Overcharger Drone just seems to be a bit of a waste of time. This is the Slug Cruiser ship unlocking event. Score is determined with the following formula (rounded down to nearest integer): Score = (s+10*b+20*d)*D s = scrap collected. Later sectors do give more Scrap, and although they also increase repair costs, the costs at a store just doesn't come close to the 15% loss. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. They consume 1 missile ammunition each time they fire, but completely ignore. Provides a blue option after destroying any Loot Transport event (gives medium amount of ) ID:. Pirate attacking civilian distress. It's generally most useful in conjunction with beams and offensive drones, though also works well enough with other damage options such as Heavy Lasers. Running two at opposite sides makes that less likely. [ 1] 2x : Your combat drone attacks the automated ship and then retreats, luring it away. This is, horrifyingly, actually less unreasonable than the prior achievement. mixtures of Defense Drone I, II or Anti-Drone, and you have to both look out for the different projectile speeds, firing times and making sure the drones fire at oblique rather than straight-on angles so the projectiles can actually miss. (Boarding Drone) Launch a boarding drone into the station. The fire will slowly damage the system and give the enemy crew additional damage - and they can't put it out either. Their equivalent to this is instead beating the game with the A and B layouts of every other ship, aside the. Also impeccably timed weapon shots can hit the drone in the crossfire. Only one ship starts without doors (Rock B), and only one starts without a. In this case, the game doesn't allow you to deploy an Attack Drone because you are not in combat. (It's also useful for no-shields challenge runs, but obviously that's well out of the realm of. Literally just figured this out. It can be found on some AI ships during the game, and is a starting system on the Lanius Cruiser, as well as several of the other ships' unlockable C-type layouts. On an Engi ship the Zoltan shield might be "inwards" enough so that the defense drone shoots things down before it hits the shield. Category:Nebula Filler Events. (Wait maybe a quarter second. Your ship should be good at something. The Lanius are a metallic scavenger race prone to aggression, whose biological composition somehow drains oxygen from the rooms they occupy, making them potentially deadly adversaries. When I play on normal I always go for drones or cloaking for missile defense, hacking or mind control for support and always a teleporter against the flagship. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. This knowledge can guide you to what you have to do, in order. The Federation now knows that you hold the power to destroy the Flagship, and they will battle the Rebels on all fronts to buy you time to go and tangle with the behemoth. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. (A Boarding drone and a Defense Drone 1) Layout C – The Theseus. Shooting missiles at all while a defense drone is active is a complete waste. Also zoltan shields, if you can swing it. It initially starts with one power bar, and can be upgraded to a maximum of 3 bars . (Boarding Drone) Launch a Boarding drone into the station. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Lose 1 Drone Part, receive low Scrap and rewards. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If you have a drone recovery arm, drone control becomes much more attractive. We recently lost contact with a cargo ship that was set to deliver more construction materials. Sectors 3-5: Make sure ur shields are at least 2!Keep your distance and wait for the FTL to charge. Having something which can constantly break shield allows you to focus your guns on systems you want to target. Then make sure you fire both your missiles at the same time. Receive high Scrap and rewards. Cloaking and defense drone 2s as well as weapon hacks can make ion stacking very difficult if not. Removing power from drone control until the missile is actually fired should help a bit (shields, if reasonably possible, as well). -oh wait never mind. Other drones are mostly useless, unless you get drone recovery arm. Just last night I completed the game using the Engi cruiser, type B, using that tactic. Strategies: If you use one power bar of cloak early enough in the power surge, you can often have it cooled down by the next power surge. Drones are a consumable item, similar to missiles, that can either defend your ship, or attack the enemies. " Renegade Cruisers are rare elite multiverse travelers that the player will sometimes encounter in their mission. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. Certain drones are 'toggleable,' meaning they can act as one of two different drones. it'll only put up a barrier every ten seconds, and the AI will always shoot more than one shot per ten seconds. " In order to unlock this. 2. Members Online. If the ship is very long (i. I went for Crew Teleporter and Cloaking instead of the Hacking module. Whilst the MK. Can be used together with Hull Repair Drone : the drone vanishes after repairing 3-5 hull points, so jumping after 2 repairs makes those repairs. Use missiles to damage a powerful ship's Shields System. It appears a small laboratory fire got out of control and is threatening to destroy the station. While all drones can potentially be useful, some of them require very specific circumstances to be worthwhile. Most of the time, even though it shoots at the projectile, the projectile still manages to pass through, because the drone itself is slow at firing. You can just buy extra reactor power early and net crazy amounts of scrap per fight from free healing for the rest of the run. It will consume a drone part for each drone you deploy, so it is recommended to power/deploy the drone only when needed. 5. Defense Drones Don't Do D'anything! While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. #A tier. In most cases there's just no gain for it, one is enough, two won't yield enough extra value to justify the investment in scrap. The intention of the game is for the hack drone to be shot down by the defense drones otherwise they would not make it a target. Slows down the FTL drives on enemy ships, making it harder for them to escape from a battle. They arrived to the FTL universe with the release of FTL: Advanced Edition. I got all the way to the end but messed up the 3rd phase of the flagship. To me, a Defense Mk1 is a must have, but other drones are optional. Sometimes my Defence drone will miss a missile. They can only be found or. When your defense drone inevitably misses a boarding drone, open all your doors so the crew fighting the drone doesn't suffocate. All player ships start with piloting, engines, oxygen, and weapons control. Mark II defense drone- hitting lasers is nice but often it will shoot a 1dmg laser and let a 3dmg. Unlike crewed ships, these manning. [ 1] Use a drone to protect their ship. This way the hacking and cloaking stay synchronised. If you're dead-set on getting it in particular, simply redo the first Sector until you run into a Defense Drone. Rock Cruiser layout C: Get to Sector 8 (The Last Stand) with Rock Cruiser layout. 1 drones going at once and its cheaper to do so. Defense Drone I - Again, exceptionally energy efficient as you can simply turn it on whenever a missile fires, then turn it off again. Defense drone can help prevent some of the boarding drones that the flagship loves to spam at you. Drone Control is not a standard system and many ships launch from the Hangar without it. To Unlock Layout C. Augments. FTL: Multiverse adds a wide range of new drone types into the game. Alex Grynkewich said Wednesday. Therefore it will head to the shields room. Mind Control might enable you to pick up an enemy member and sabotage the hacking. That actually really helped with the end-game, especially the drones. The Merchant has a Drone System, and he will gladly use it at will. . Their lasers are not quite good enough to get through the defense drone and the shields, but they can. #S tier. If you wanna use a defense drone, you are better off using a regular one for it instead of omni, but use omnidrone over any other anti-drone i’d say. CryptoFTL: Faster Than Light. This is a great first sector decimator. They offer goods and services in exchange for scrap. The Ion Charger is the most powerful ion weapon, and the Heavy Ion & Chain Ion are the worst. It seems to be better in pretty much every possible way. IMO that's invaluable. I've found anti-combat drones to be moderately useful against the flagship, but their firing rate is much too slow to make a dent in the power. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. Hello! I'm pretty terrible at FTL (despite thinking its one of the best games of recent years), and I'm having trouble dealing with defensive drones in general, particularly phase 2 of. Reward!FTL: Faster Than Light. In the meantime, having L2 oxygen and opening all the interior doors will negate the effects of the breach, so you can send a few crew to fight it without getting asphyxiated. This thing is awesome, in that it deletes all those missiles and pesky flak projectiles before they hit my ship. If the boarding drone on the second stage hits your helm/engine rom then that is an immediate -10% evasion, a hull breach, and an aggressor with lots of HP who can survive in a room without oxygen. obliviondoll 8 years ago #3.